All posts in gdc-2011

BurgerTime HD footage shows a twist on the coin-op classic

If you can figure out what’s going on in this BurgerTime HD multiplayer footage IGN shot during GDC, we’ll … buy you a (virtual) burger.

Here’s the deal: It sort of looks like Data East’s 1982 original in terms of the basic burger-building gamepl…

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CryEngine 3 GDC tech demo is all kinds of futuristic

Not only does the CryEngine 3 GDC tech demo posted below give us hope for the future of video game visuals --

GDC 2011 reaches record attendance, GDC 2012 scheduled

Wondering exactly how many people you need to be supremely jealous of, thanks to the fact that they got to hang out with and

Kingdoms of Amalur: Reckoning preview: The path of promises

Curt Schilling and company made a lot of promises last year about Kingdoms of Amalur: Reckoning, the first title from 38 Studios' long-awaited IP.

Mega64 and Yu Suzuki reveal Shenmue’s conclusion at last

During his GDC panel, Yu Suzuki dropped the world-changing news that he might possibly, maybe, be able to make a third Shenmue game, if he can

Guild Wars 2′s GDC presentation now available on video

At last, we know why ArenaNet and NCSoft haven't realeased too many gameplay trailers for their upcoming MMO, Guild Wars 2 -- they

The (Marble) Madness of Mark Cerny

In 1983, game designer Mark Cerny worked on a game that had dynamic 3D environments, including bumps in the floor that would chase your character. It also,

Bleszinski: Marry gamers, don’t date them (or: design long-term engagement for fans)

In a candid talk during the Game Developers Conference on Thursday, Epic Games design director Cliff Bleszinksi advised attendees to "have an educated gut," and

Bangai-O HD Missile Fury preview: Co-overboard

Bangai-O HD: Missile Fury feels a lot more like an Xbox 360 successor to Bangai-O Spirits than it did when I played it at

XBLIG facts: Nazi-killing a no-no, revenue a yes-yes

During the Xbox Live Indie Games panel at GDC, a who's who of XBLIG developers (James Silva, Nathan Fouts, Robert Boyd and Ian Stocker)

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